Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A Jarl is the right-hand man of his Marauder Lord, advising him in battle and away from the field and often ruling in his stead when the Lord must be away. If a lord dies heirless, often it is the jarl who takes his place.
Notas Especiales: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.
Procede de: | Warrior |
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Se convierte en: | Lord |
Coste: | 30 |
PV: | 48 |
Movimiento: | 6 |
PX: | 78 |
Level: | 2 |
Alineamiento: | caótico |
ID | Marauder Jarl |
Habilidades: | liderazgo |
sword de corte | 12 - 3 cuerpo a cuerpo |
Resistencias: | |
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de corte | 10% |
de penetración | -10% |
de impacto | -10% |
de fuego | 0% |
de frío | 20% |
arcano | 0% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 100 | 100% |
Aguas profundas | 100 | 20% |
Aguas someras | 2 | 30% |
Aldea | 1 | 60% |
Arena | 1 | 40% |
Bosque | 1 | 50% |
Campo de setas | 3 | 30% |
Colinas | 1 | 60% |
Cueva | 1 | 20% |
Montañas | 2 | 60% |
Nieve | 2 | 50% |
Pantano | 3 | 30% |
Pared de cueva | 100 | 100% |
Pradera | 1 | 40% |